![]() Lunar landing crews used simulators more than half the time 1. Each crewman in the Mercury, Gemini, and Apollo programs spent one third or more of his total training time in simulators. Feeling obligated to prepare the astronauts for every possible contingency, NASA required hundreds of training hours in high fidelity simulators. ![]() Chapter Nine - Making New Reality: Computers in Simulations and Image Processing - Crew-training simulators NASA's requirements for flight simulators far exceeded the state of the art when the first astronaut crews reported for duty in 1959. Computers in Spaceflight: The NASAExperience
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